Participants will be learning the meaning of Virtual Reality and the basics of making a VR reality experience. They will be using the art piece they made in Day 1 and Day 2 to design the VR environment. They will be using Co-spaces platform to create the VR experience.
Presentation
1- Who are we and what we do in Studio 56.
2- Introduce the client letter.
3- Question: What is Art?
Explain the meaning of Art.
Video about the meaning of Art.
4- What is Virtual Reality.
Examples of VR applications.
Video about Arts & VR.
5- Question: Imagine you can draw in VR.
Ask the participants what would they draw in VR.
6- Used terms.
Explain the meaning of: Collision, Event, Physics, Mesh, Model.
7- Which program we will be using today.
Co-spaces.
8- Explain how to join a classroom in Co-spaces.
9-Explain the UI of the program.
10- How to test the final project in VR using Google cardboard headsets.
They will be using VR cardboard headsets made by Studio 5/6 at the end of the day.
1- Join the classroom using the class code.
2- Open new Co-spaces 3D empty project.
Explore the user-interface of co-spaces platform.
1- Introduction to Co-spaces platform.
•Adding components from library.
•Adding environment (forest, desert, …etc.).